
I-RPCS3 izisungule njenge-emulator ye-PlayStation 3 ephelele kakhulu futhi ethuthukisiwe, ekwazi ukusebenzisa ngaphezu kuka-75% welabhulali yemidlalo yekhonsoli. Kodwa-ke, ukusatshalaliswa kwayo kuzo zonke izinhlelo zokusebenza akulingana ngokumangazayo. Ngokusho kwedatha esemthethweni yephrojekthi, ama-90% okufakwa okusebenzayo asebenza ku-Windows , kuyilapho i-Linux ne-macOS zibala ama-10 asele%. Lesi sibalo siphambene nezimangalo zabathuthukisi zokuthi i-emulator isebenza kangcono ku-Linux, ikakhulukazi ngamakhadi ehluzo e-AMD.
Ulwazi lutholakale ngezicelo ezithunyelwa ukufakwa ngakunye ku-API yokubuyekeza lapho kuhlolwa inguqulo entsha. Ithimba le-RPCS3 licacisile ukuthi akukho idatha ye-telemetry noma yehadiwe eqoqwayo , ngakho-ke lezi zibalo zithembekile futhi aziphazamisi. Naphezu kwenzuzo yokusebenza kwe-Linux, abasebenzisi abaningi basakhetha i-Windows, mhlawumbe ngenxa yokuthi inamandla emakethe yama-PC.
I-Windows ibusa ukusetshenziswa, kodwa i-Linux inikeza ukusebenza okuphezulu
Abathuthukisi be-RPCS3 bachaze ukuthi abashayeli be-AMD Radeon bangcono ku-Linux, okuholela ekuhlanganisweni kwe-shader okusheshayo kanye nokungaguquguquki kakhulu . Ngaphezu kwalokho, kuye kwaphawulwa ukuthi ngisho nama-GPU e-NVIDIA, i-emulator ivame ukusebenza kangcono ku-Linux. Lo mehluko ubangelwa ukulungiswa kwesistimu yokusebenza kanye nokuphathwa kwezinsiza. Naphezu kwalokhu, isabelo semakethe se-Linux sisalokhu sincane, okudala igebe phakathi kwesistimu esetshenziswa kakhulu kanye naleyo eletha imiphumela emihle kakhulu.
Idatha eqoqwe nge-Updates API ikhombisa ukuthi abasebenzisi abangu-6% basebenzisa i-Linux kanti abangu-4% basebenzisa i-macOS . Lokhu kusatshalaliswa akukashintshi kakhulu ezinyangeni zamuva nje, naphezu kwemizamo yokuthuthukisa ukusebenza kulezi zinkundla. Ithimba licele umphakathi ukuthi wenze ukuqhathanisa okwengeziwe kwezinhlelo ezahlukene ukuze uthole idatha eqinile ngomehluko wokusebenza.
Ukulungiswa kwe-ARM: ukukhuphuka okungu-60% ekusebenzeni
Unjiniyela we-Whatcookie uhole umzamo wezinyanga eziyisithupha othuthukise ukusebenza ngo-60% kumadivayisi e-ARM afana ne-Ayn Odin 2. Ngaphezu kwalokho, inkinga yokulinda esebenzayo ebidla cishe isigamu se-CPU isilungisiwe, okuholele ekukhuleni kokusebenza okungu-25% ngalolo shintsho lodwa. Ukusekelwa kwe-RawSPU nakho kungeziwe, okuvumela imidlalo efana ne-Crysis ne-Ratchet & Clank ukuthi isebenze kuma-ARM Mac nama-laptop.
Lokhu kuthuthuka kusisondeza emgomweni wokusebenzisa imidlalo ye-PS3 kuma-consoles akudala abiza ngaphansi kuka-$100. Ukusebenza kahle kwamandla nakho kuthuthukile, ngokusetshenziswa kwamandla okungaphansi ngo-25% nge-watt ngayinye. Abathuthukisi bakholelwa ukuthi ngesizukulwane esilandelayo sama-chip e-ARM, ukulingisa kuzoba lula ngokuphelele kumadivayisi angabizi kakhulu.
Ukuhambisana okuphelele kwe-emulator kuyaqhubeka nokukhula, manje kufinyelela ku- 75% wemidlalo ye-PS3 edlalwayo . Ngalezi zithuthukisi, i-RPCS3 iqinisa isikhundla sayo njengenketho engcono kakhulu yokugcina umtapo wolwazi wekhonsoli ye-Sony, kokubili kuma-PC avamile kanye nezakhiwo ezintsha.
Umphakathi we-RPCS3 uyaqhubeka nokukhula, futhi yize i-Windows ibusa ukusetshenziswa kwayo , ukuthuthuka ku-Linux naku-ARM kukhomba ikusasa elihlukahlukene kakhulu. Ukuhlanganiswa kokusebenza, ukuhambisana, kanye nokusebenza kahle kwenza i-emulator ibe yingxenye ebalulekile yokulondoloza imidlalo ye-PS3.

